unity horizontal dead

Horizontal 和 Vertical 被映射到w, a, s, d键和方向键 Fire1, Fire2, Fire3被分别映射到Ctrl,Option(Alt ... 死亡(Dead ): 模拟的死区大小。 设定范围内所有模拟设备的值为0。 灵敏度(Sensitivity ...

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  • Horizontal 和 Vertical 被映射到w, a, s, d键和方向键 Fire1, Fire2, Fire3被分别映射到Ctrl,Option(Alt ... 死亡(...
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    http://www.cnblogs.com
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    https://stackoverflow.com
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    Unity腳本:GetAxis - 維克的煩惱-首頁
    http://www.victsao.com
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    https://github.com